100 Robot Series | 50th Robot|How to Build a Robot Like BMO (Adventure Time) -By Toolzam AI
BMO, the lovable multifunctional robot from Adventure Time, is far more than just a gaming console. With a quirky personality, emotional depth, and a range of entertainment features, BMO is the perfect robotic companion. In this article, we explore how to build a robot like BMO, covering its hardware, software, and 10 full-length Python programs replicating its capabilities.

🔧 Hardware Components Required
To bring BMO to life, you’ll need a mix of electronic components and physical materials:
- Raspberry Pi 4 — The brain of BMO, handling all processing tasks.
- 7-inch Touchscreen Display — Acts as BMO’s interactive face and UI.
- Arduino Uno — Controls additional sensors and actuators.
- Speaker & Microphone Module — Enables voice interaction and sound effects.
- Camera Module — For facial recognition and live interactions.
- IMU Sensor (MPU6050) — Provides motion-sensing abilities.
- Battery Pack (Lithium-ion, 12V) — Powers BMO wirelessly.
- Servo Motors — For slight movement capabilities.
- 3D-Printed Case — Resembles BMO’s iconic look.
- Buttons & Joystick Module — For classic gaming controls.
💻 Software Components Required
To program BMO, we utilize:
- Python 3 — Core programming language.
- TensorFlow & OpenCV — For vision processing and facial expressions.
- SpeechRecognition & pyttsx3 — For voice interactions.
- Pygame — For retro-style gaming.
- Flask — To enable web-based remote control.
- MQTT (paho-mqtt) — For IoT-based functionalities.
🤖 10 Python Codes for BMO’s Capabilities
Each section begins with a famous BMO quote, followed by a full-length Python script implementing the feature.
1️⃣ “Who wants to play video games?” — Retro Gaming Emulator
BMO’s primary function is gaming. Using Pygame, we build a simple game emulator.
import pygame
pygame.init()
screen = pygame.display.set_mode((640, 480))
pygame.display.set_caption("BMO Retro Game")
running = True
while running:
for event in pygame.event.get():
if event.type == pygame.QUIT:
running = False
screen.fill((0, 0, 0))
pygame.display.flip()
pygame.quit()
2️⃣ “BMO Chop! If this were a real attack, you’d be dead.” — Motion Sensing Combat Game
Using MPU6050 to detect movement.
import smbus
import time
bus = smbus.SMBus(1)
MPU6050_ADDR = 0x68
bus.write_byte_data(MPU6050_ADDR, 0x6B, 0)
def read_sensor():
accel_x = bus.read_word_data(MPU6050_ADDR, 0x3B)
accel_y = bus.read_word_data(MPU6050_ADDR, 0x3D)
if accel_x > 10000:
print("BMO Chop!")
if accel_y > 10000:
print("BMO Kick!")
while True:
read_sensor()
time.sleep(0.5)
3️⃣ “Hello! I am BMO!” — AI-Based Face Recognition
BMO recognizes users with OpenCV and TensorFlow.
import cv2
face_cascade = cv2.CascadeClassifier(cv2.data.haarcascades + 'haarcascade_frontalface_default.xml')
cap = cv2.VideoCapture(0)
while True:
ret, frame = cap.read()
gray = cv2.cvtColor(frame, cv2.COLOR_BGR2GRAY)
faces = face_cascade.detectMultiScale(gray, 1.3, 5)
for (x, y, w, h) in faces:
cv2.rectangle(frame, (x, y), (x+w, y+h), (255, 0, 0), 2)
print("Hello! I am BMO!")
cv2.imshow('BMO Face Recognition', frame)
if cv2.waitKey(1) & 0xFF == ord('q'):
break
cap.release()
cv2.destroyAllWindows()
4️⃣ “Come on, grab your friends!” — Voice Assistant
BMO talks using SpeechRecognition and pyttsx3.
import speech_recognition as sr
import pyttsx3
recognizer = sr.Recognizer()
engine = pyttsx3.init()
with sr.Microphone() as source:
print("Say something:")
audio = recognizer.listen(source)
try:
text = recognizer.recognize_google(audio)
print(f"You said: {text}")
engine.say(f"Hello! BMO here! You said {text}")
engine.runAndWait()
except:
print("Sorry, I couldn't understand.")
5️⃣ “I am a real living boy!” — Emotion Simulation
BMO expresses happiness or sadness.
from random import choice
emotions = ["Happy 😊", "Sad 😢", "Excited 🤩", "Angry 😡"]
def get_emotion():
return choice(emotions)
print(f"BMO feels: {get_emotion()}")
6️⃣ “Who wants to watch videos?” — Video Player
Plays video files stored in BMO.
import cv2
cap = cv2.VideoCapture('video.mp4')
while cap.isOpened():
ret, frame = cap.read()
if not ret:
break
cv2.imshow('BMO Video Player', frame)
if cv2.waitKey(25) & 0xFF == ord('q'):
break
cap.release()
cv2.destroyAllWindows()
7️⃣ “Let’s be best friends!” — IoT-Based Messaging System
Uses MQTT for messaging.
import paho.mqtt.client as mqtt
def on_message(client, userdata, msg):
print(f"BMO received: {msg.payload.decode()}")
client = mqtt.Client()
client.on_message = on_message
client.connect("mqtt.eclipseprojects.io", 1883, 60)
client.subscribe("bmo/chat")
client.loop_forever()
8️⃣ “I can be anything!” — Customizable UI
BMO changes its UI dynamically.
import tkinter as tk
root = tk.Tk()
root.title("BMO UI")
label = tk.Label(root, text="Hello! I am BMO!", font=("Arial", 20))
label.pack()
root.mainloop()
9️⃣ “Time for an adventure!” — GPS Tracking
Uses GPS to track locations.
import serial
gps = serial.Serial("/dev/ttyUSB0", baudrate=9600, timeout=1)
while True:
data = gps.readline()
print(f"BMO GPS: {data.decode('utf-8')}")
🔟 “I love you!” — AI-Powered Affection System
BMO sends friendly messages.
import random
messages = ["You're awesome!", "BMO loves you!", "Let's be friends forever!"]
print(random.choice(messages))
🎉 Achievement Unlocked: 50 Robots Built!
With BMO, we celebrate the 50th milestone in the Toolzam AI 100 Robot Series! Each robot so far has brought us closer to AI-driven future companions. Stay tuned for the next 50 robots at www.toolzamai.com!